

First off, War isn't exactly the most agile of protagonists, so when he's forced to executive complicated acrobatic moves or time his jumps to the millimeter, things often go wrong. That doesn't make it perfect though, as the game has quite a few faults. It's one thing to downright steal things and copy paste them into your own work, but Vigil really made Darksiders its own when it carefully combined these things and made them work together for a better experience. The fighting takes cues from God of War and Devil May Cry, the puzzle solving from Zelda or Portal while the environment interactions and changes remind of Arkham Asylum, but all of these were great titles, and Darksiders made a good move by following them. While some accused its developer, Vigil Games, of downright stealing from the aforementioned titles, the studio actually combined all these things into one cohesive experience. To put it bluntly, Darksiders isn't the most original of titles, as it features elements from a variety of popular franchises including God of War, The Legend of Zelda, Portal and Batman: Arkham Asylum. Throw in twists and turns, as well as some major reveals, and Darksiders is definitely top notch from a story standpoint. The rest of the characters War meets in his journey are pretty well characterized, and you can see that some work has went into fleshing them out to keep the story interesting and, most importantly, relevant to the actions on screen.
#DARKSIDERS TROPES SERIES#
Luckily, his lack of personality is made up for by his "watcher", a spirit voiced by none other than Mark Hamill, the man behind the voice of the Joker from the Batman animated series and video game. While that may not sound pretty interesting, the story is actually extremely well balanced, even though its main protagonist isn't exactly the most easy going guy.

The story is about one of the four horsemen of the Apocalypse, War, and how he was summoned to Earth to deliver justice onto the three Kingdoms, that of Heaven, Hell and of the humans, even though it wasn't his time.Īs you can imagine, that posed a problem for the Supreme Council, the highest form of power in Darksiders' universe, so after the destruction was all said and done, they punished War by stripping him of his powers and sending him to find out why the signal for the Apocalypse was given in the first place.
#DARKSIDERS TROPES PC#
Now, the game has arrived on the PC and its time to see if its console-specific gameplay has withstood the porting process and if it delivers an exciting experience.

Darksiders delighted PlayStation 3 and Xbox 360 users at the beginning of the year with fun hack and slash gameplay combined with clever puzzles and a variety of different weapons.
